ZeldaMods (Breath of the Wild) (2024)

Contents

  • 1 Prerelease versions
    • 1.1 E3 2016 version
    • 1.2 9S
    • 1.3 12S
    • 1.4 RID_Demo
  • 2 0.9.0
  • 3 1.0.0
  • 4 1.1.0
    • 4.1 Official changelog
  • 5 1.1.1
    • 5.1 Official changelog
  • 6 1.1.2
    • 6.1 Official changelog
  • 7 1.2.0
    • 7.1 Official changelog
  • 8 1.3.0
    • 8.1 Official changelog
  • 9 1.3.1
    • 9.1 Official changelog
  • 10 1.3.2
    • 10.1 ROM changes
  • 11 1.3.3
    • 11.1 Official changelog
  • 12 1.3.4
    • 12.1 Official changelog
  • 13 1.4.0
    • 13.1 Official changelog
  • 14 1.4.1
    • 14.1 Official changelog
  • 15 1.5.0
    • 15.1 Official changelog
  • 16 1.6.0
    • 16.1 ROM changes
    • 16.2 Executable changes
    • 16.3 Official changelog
  • 17 Revisions
    • 17.1 Wii U title versions
    • 17.2 Switch versions
    • 17.3 Other revisions
      • 17.3.1 Wii U (physical)
      • 17.3.2 Wii U (digital) - Base
      • 17.3.3 Wii U - Update
      • 17.3.4 Wii U - DLC
      • 17.3.5 Switch (physical)
      • 17.3.6 Switch (digital)
      • 17.3.7 Switch - DLC
  • 18 References

Prerelease versions

E3 2016 version

This version was shown at E3 2016.

Additional gameplay footage from the Zelda page on Nintendo Japan's website[1]:

Some parts of those videos are used in the E3 2016 trailer.

9S

This section needs expansion. You can help by adding to it.

9S is a Switch demo version that was seen in February 2017 at Nintendo NY[2].

12S

This section needs expansion. You can help by adding to it.

12S is a Switch demo version that was seen in January 2017 and also in February 2017 during an interview[3].

RID_Demo

RID_Demo (Retail Interactive Demo) is a special version of the game which is used for kiosk demos. Several Switch versions are known to exist; some appear to be based on 1.5.0[check].

A version from Asia ChinaJoy 2019:

0.9.0

0.9.0 is the version of the Wii U base title. None of the actorpacks or eventpacks are included. GameScene will request an update and refuse to boot if the version is 0.9.0.

1.0.0

1.0.0 is the first complete release version. It was released on 03/03/2017.

1.1.0

1.1.0 is a launch day update that adds basic support for add-on content. It was released on 03/03/2017.

Official changelog

  • The Nintendo eShop has been made accessible from the title screen for the purchase of the Expansion Pass. (For more information about the Expansion Pass, please see the official website.)
  • Adjustments have been made to make for a more pleasant gaming experience.

1.1.1

1.1.1 was released on 31/03/2017. It is said to have improved performance on the Switch.

Official changelog

  • Adjustments have been made to make for a more pleasant gaming experience.

1.1.2

1.1.2 was released on 11/04/2017.

  • Three glitches were patched according to TCRF (from which the following descriptions are taken):
    • Arrows shot from enemies are no longer collectible after the first 20 ones. This fixes a certain exploit where you could farm arrows using horseback Bokoblins.[4]
    • A bug was fixed where the Wolf Link amiibo would spawn a Wolf Link with 20 hearts (rather than 3) when registered with a Twilight Princess HD save file that did not enter the Cave of Shadows (just starting a new game and saving right away was enough).[4]
    • A bug was fixed that when Master Kohga fell into the hole, he wouldn't teleport back out, and the boss battle would end prematurely, making the Divine Beast Vah Naboris Quest unbeatable.[4]

Official changelog

  • Adjustments have been made to make for a more pleasant gaming experience.

1.2.0

1.2.0 was released on 01/05/2017.

  • Information on downloadable content can now be accessed from the System pause screen.
  • The exit sound and zoom level saving on the camera are broken.[4]
  • PlacementMgr spawns actors that should normally not appear during the final battle mode after a save reload.
    • This is because the FirstInHyruleCastleBossRoom flag — which is used by placement code to determine whether some actor spawns should be skipped — is not saved into save files anymore. In other words, it does not persist after a save reload.
    • This allows players to have a mostly normal playthrough even after escaping the Dark Beast Ganon light barrier.
  • The Birdman minigame event flow (MiniGame_HillTower_BirdMan) was altered to always reset any effects of landing in the castle sanctum:
    • When landing, the player is warped to (-1746.71, 329.065, -772.847).
    • When landing, the sky palette is reset to override the Hyrule Castle palette.
    • When landing, the IsPlayed_Demo141_{0,1,2,3} and LastBossIncompleteGanonGenerateFlag flags are cleared.
    • Every frame while flying, the FirstInHyruleCastleBossRoom flag is cleared.

Official changelog

  • Various fixes to improve the gameplay experience.
  • A feature has been added that allows you to choose from nine language options for in-game voices. You can access this setting from the Options menu on the title screen.
    • Languages Available:
      • Japanese
      • English
      • French (France)
      • French (Canada)
      • German
      • Spanish (Spain)
      • Spanish (Latin America)
      • Italian
      • Russian
    • If you try to change this setting by selecting Voice Language in the Options menu once the update data has downloaded, you will see a button that will take you to Nintendo eShop. Please go to Nintendo eShop and download the free DLC titled “The Legend of Zelda: Breath of the Wild-Option to Change Voice Language” in order to make use of this feature.

1.3.0

1.3.0 was released on 29/06/2017.

  • DLC1 content files, AI code and subsystems (aoc2) were added.
  • Some of the 1.2.0 changes were reverted (camera, spawn changes).[4]
  • The placement code was altered to check for the IsPlayed_Demo145_0 flag when setting up spawns: the FirstInHyruleCastleBossRoom flag is now automatically set when IsPlayed_Demo145_0 is set.
    • This effectively prevents players from keeping NPCs, shrines, etc. after escaping from the Ganon battle.

Official changelog

  • Expansion Pass: DLC Pack 1 “The Master Trials” is now available. If you have already pre-purchased this content, you can now play it by updating both the DLC and the software. You can update your purchased DLC through Nintendo eShop.
  • Various fixes to improve gameplay.

1.3.1

1.3.1 was released on 07/08/2017.

  • One Pausem*nuDataMgr function was changed to return the number of items in the player's saved inventory instead of using the loaded inventory data (which might be a temporary quest inventory). This function is used by GameDataMgr to query how many arrows the player has.
    • This effectively patches the arrow restock glitch that allowed players to trigger restocks even if they had more than 50 arrows in their inventory simply by warping into the Trial of the Sword and waiting for midnight.
  • In the Switch version, the nxargs subsystem and supporting code were added to GameScene for the "receive item by reading news" feature.
  • Several changes were made to the Enemy defeated handlers (in the actor code) to make sure enemy defeats are counted correctly when Master Mode enemy rankup is active.
  • The Trial of the Sword game data reset glitch was patched; technical details are unknown at the moment.[check]

Official changelog

  • We have fixed the issue in Pack 1: The Master Trials of the Expansion Pass, in which defeating certain enemies for Kilton was not counted toward completion when playing in Master Mode.
  • In-game items can now be obtained from launching the software from certain articles distributed through a new News channel ("The Legend of Zelda: Breath of the Wild - Tips from the Wild") which can be accessed through News on the Home menu.[5]
    • This channel became available on 8/9/2017.
    • Depending on your game progress and location, certain items may not be obtainable.
  • Various fixes to improve gameplay.

1.3.2

ROM changes

  • Added Divine Beasts helmets and four Champions amiibo data
  • Added Xenoblade Chronicles 2 collaboration gear related content

1.3.3

1.3.3 was released on 08/11/2017.

some content of this version was actually added in 1.3.2 (switch)

Official changelog

  • The amiibo of the four Champions (Revali, Daruk, Urbosa, and Mipha) are now supported.
  • The side quest to receive Xenoblade Chronicles 2 collaboration gear is now available.
  • An issue preventing the × mark for Game Overs from being recorded in Hero’s Path mode from Ver.1.3.0 onward has been fixed.
  • Various fixes to improve gameplay.

1.3.4

1.3.4 was released on 21/11/2017.

No core actor or map changes.

There are reports that this update fixes a 1.3.3 bug that prevented the Hylian Shield from appearing in Granté's shop items. Since there are no interesting ROM changes this suggests that the implementation of EventSystemActor.CheckExistActor could have been broken in 1.3.3.

Official changelog

  • Various fixes to improve gameplay.

1.4.0

1.4.0 was released on 07/12/2017.

  • Adds content files, actor, AI code and subsystems for DLC2 (aoc3, MotorcycleMgr, DragonChallengeMgr, etc.)
  • Bug fix: golden enemies now contribute to the scaling point counter (they are now listed in LevelSensor.byml). This change is retroactive.

Official changelog

  • Added support for DLC Pack 2, “The Champions’ Ballad.” Players who have pre-purchased this content can play it by updating the DLC and software.
    • For the DLC update, please follow the instructions displayed on the screen once you have updated the software.
  • Made various fixes to improve gameplay.

1.4.1

1.4.1 was released on 14/12/2017.

No core actor or map changes.

Official changelog

  • Various fixes to improve gameplay.

1.5.0

1.5.0 was released on 31/01/2018.

  • The DLC2 boss's teleporting AI was slightly modified.
  • Actor/Physics/DgnObj_DLC_SliderBlock_B_02.physics, Actor/Physics/DgnObj_DLC_SwitchTarget_A.physics, Actor/Physics/Priest_Boss_ShadowClone_Bullet.physics: mass/inertia/impulse scale were changed.
  • GameData: The Kass quest flags were made program-readable, presumably to add the quest flag checks to GameDataMgr (see Quest flag overrides for more details)).
  • Message and UI: The staff roll screen was edited to credit the Chinese/Korean localisation teams.
  • New languages were added to the Switch version.
  • Executable: unknown

Official changelog

  • You can now select Chinese (Traditional), Chinese (Simplified), or Korean in the language settings menu on the Switch console to display text in the selected language.[5]
    • Voice Language selection is not supported for the above languages. If you choose “Match System Settings” in Options, voice data will be set to Japanese.
  • Various fixes to improve gameplay.

1.6.0

1.6.0 was released on 26/04/2019. This version is currently exclusive to the Nintendo Switch.

ROM changes

  • Actor: Most actor metadata were updated. Most actors now require a larger instance heap, which suggests the core actor code was updated.
  • GameData: three new flags were added (Ichigeki_Pedestal_Appear, DisplaySpecialMode, DisplaySpecialOnce).
    • Note: Ichigeki = 一撃 refers to the One-Hit Obliterator.
  • UI and Message: layouts and messages were updated for the new VR mode.
  • System: The version file (System/Version.txt) was updated and is now "1.6.0".
  • Minor changes to effect files and graphics (presumably for VR mode).

A complete diff for core resource files (actors, maps, logic, AI, messages, etc.) is available here.

Executable changes

  • The game appears to have been compiled with link-time optimisation (LTO) enabled, resulting in significantly more bloated functions and much more aggressive inlining. Even library functions (e.g. sead, nvn) are now inlined.
  • The internal version string is now 0000002e (it was 0000002d in 1.5.0).
  • nnSdk was updated and now requires a 7.0.0+ system.
  • nnMain now does nn::oe::SetCpuBoostMode(1), which makes the console use performance configurations 0x92220009 and 0x9222000A, or 0x9222000B and 0x9222000C (source). This results in a higher GPU clock and sometimes higher CPU clock.
  • Other changes are currently unknown because how difficult it is to reverse 1.6.0 code.

Official changelog

  • We have made the game compatible with the VR Goggles from Nintendo Labo Toy-Con 04: VR Kit.
    • You can set whether you’d like to use the VR Goggles from “VR Goggles” in “Options” under “System” in the in-game menu.
    • This feature is also introduced on the Nintendo Labo website. (https://labo.nintendo.com/kits/vr-kit/)
  • We fixed some other issues so the player can enjoy the game.

Revisions

Wii U title versions

  • Base title: 00050000101c9500
  • Update title: 0005000e101c9500
  • DLC title: 0005000c101c9500
VersionTitle version
1.0.016
1.1.033
1.1.148
1.1.264
1.2.080
1.3.097
1.3.1112
1.3.3144
1.3.4160
1.4.0176
1.4.1192
1.5.0208

Switch versions

  • Base title: 01007EF00011E000
  • Update title: 01007EF00011E800
  • DLC title: 01007EF00011F001 / 01007EF00011F002
VersionTitle versionNCA hashExecutable build ID
RID_Demo?2cfc1187b7a02bba0a463dd7ca1251fa
1.0.02094F152836683A3632C6153FD84AB8000000000000000000000000000000000
1.1.0
1.1.1
1.1.2
1.2.0
1.3.0
1.3.1
1.3.2
1.3.3
1.3.4
1.4.0
1.5.00xB0000dab7abb85deaab23c04f4660d21c4bf816A91992BBA71201E98756F3BC8F5D2F00000000000000000000000000000000
1.6.00xC000061c5e2bbf9ab8c546ba590f9637a0ca88E9978D50BDD20B4C8395A106C27FFDE00000000000000000000000000000000

Other revisions

List of all known revisions, courtesy of Hiccup.

Wii U (physical)

  • Japan rev0
  • USA rev0
  • Europe rev0

Wii U (digital) - Base

  • Japan v0
  • USA v0
  • Europe v0

Wii U - Update

  • Japan v16, v32, v48, v64, v80, v97, v112, v128, v144, v160, v176, v192, v208
  • USA v16, v33, v48, v64, v80, v97, v112, v144, v160, v176, v192, v208
  • Europe v16, v33, v48, v64, v80, v97, v112, v144, v160, v176, v192, v208

Wii U - DLC

  • Japan v0, v32, v48, v64, v80
  • USA v0, v32, v48, v64, v80
  • Europe v0, v16, v32, v48, v64, v80

Switch (physical)

  • World rev0, rev1, rev2

Switch (digital)

  • World v0
  • World v131072, v196608, v262144, v327680, v393216, v458752, v524288, v589824, v65536, v655360, v720896, 0xC0000

Switch - DLC

  • World (DLC pack 1) v0, v131072, v196608, v65536
  • World (DLC pack 2) v0, v131072, v196608, v65536

References

Retrieved from ""

ZeldaMods (Breath of the Wild) (2024)

FAQs

Are there mods for Breath of the Wild? ›

Hot mods. Re-Shriner is a basic mod for LOZ:BOTW that will revamp the vanilla shrines by adding new decorations and puzzles to make shrines semi-new again. REVO ReShade by Revolveré.

Where are Smotherwings in Breath of the Wild? ›

Smotherwing Butterflies can be found in areas of Death Mountain and Eldin Canyon with Scorching Climates, often on the edges of lava lakes. Beedle also sells them at East Akkala Stable and Wetland Stable.

Where are all the Moldugas in Breath of the Wild? ›

Molduga can be found in four different places in the Gerudo Desert. These locations are the Toruma Dunes, the Southern Oasis, North Dragon's Exile, and Arbiter's Grounds. Molduga can be fought while Shield Surfing with the help of a Sand Seal. They can also be fought by detonating Bombs or shooting Bomb Arrows near it.

How to add mods to Switch BotW? ›

Installing mods
  1. In the root of your MicroSD card, there should be a folder named atmosphere .
  2. Within that folder, there should be a folder named contents . Inside that, create a folder with the name of your game's Title ID. ...
  3. Inside that, make a folder called romfs . Your mod files will go in here.
May 6, 2024

How do you unlock Yiga Clan? ›

When you reach the very top of the sloping canyon in the Gerudo Highlands, you'll find a man named Mimos trying to gain entry -- unsuccessfully. He'll be told at the door that only a true Yiga can enter, and to prove yourself, you'll need to assemble all three pieces of the Yiga Armor Set at their branch hideouts.

Can you join the Yiga? ›

It sounds like only Yiga Clan members can enter the Yiga Clan hideout. To join the clan, you need to visit the three branches and collect the clan attire. Mimos, who aims to join the clan so he can learn some "cool moves," has his eyes on the tech lab in Akkala to the northeast...

Does the Yiga Clan work for Ganon? ›

The Yiga Clan are Ninjas in Ganon's Service

Throughout Breath of the Wild, many people that Link encounters across Hyrule are Yiga in disguise, seeking to catch him off-guard and cut him down. Under the orders of their leader, Master Kohga, the Yiga act as a more organized form of Ganon's forces.

What are the monsters in the desert in Totk? ›

Molduga is a sneaky miniboss in Zelda: Tears of the Kingdom. The creature spends most of the time underneath sand, cruising around until something — or someone — gets its attention. Then, it'll quickly move toward its target and attempt to eat it.

Where are all the black Hinox? ›

Hinox Locations on Hyrule's Surface
Hinox TypeLocation
HinoxSouth of Satori Mountain, northwest of Usazum Shrine.
Blue HinoxIn the south of Dalite Forest, west of Outskirt Stable.
Black HinoxIn Meadela's Mantle, west of Gerudo Highlands Skyview Tower and southwest of the Frost Gleeok, a boss in Tears of the Kingdom.
37 more rows

How to defeat Molduga without bomb arrows? ›

Just because they aren't rune-bombs, doesn't mean you can't use the exact same strategy for Moldugas here. You just stand still and not move at all. Throw an item they will take notice of it and attack that item. While it's jumped out of the sand you shoot its belly run up and attack while it's down.

Is it possible to emulate Zelda Breath of the Wild? ›

"BotW is fully playable on Yuzu, and there are only a few minor graphical issues that we're still working to resolve," says emulator lead Bunnei. "Compared to Yuzu, Cemu is generally faster and renders more accurately due to the maturity of the emulator and the lower specifications of the Wii U compared to the Switch.

Is Breath of the Wild second wind a mod? ›

Second Wind is a mod project that contains a variety of new content designed to be played on top of a vanilla Breath of the Wild experience. Below are details on all the elements that are part of this project.

Can you 100% Breath of the Wild? ›

Breath of the Wild. Complete the "Destroy Ganon" Main Quest to unlock the percentage counter in the bottom left corner of the Sheikah Slate's map, and reach 100.00% on it. Complete all 15 Main Quests (excluding "Destroy Ganon").

References

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